

As promised the group met in Germany for some laughs
and a beer. Kyle had one to many and started pole dancing like a
crazy man.
After a bit of unwinding we decided to get down to business and collectivally answered the following questions about our experiences in Second Life:
In World vs. Real World: How is the virtual society different than our real world society?
The “In World” experience is mostly up to the creators of that particular island. Although a certain amount of the detail is attempted there, it is certainly not a replacement for the real life versions. As far as the social implications we did meet quite a few people from around the globe. Many really did not want to talk too much about themselves and repeatedly reminded us that SL was for fantasy. However, there were quite a few folks who were there clearly to meet people and share their SL experiences. In conclusion, we feel the visual aspects are a little lacking, but they are countered by being able to expand knowledge from the social encounters in SL.
How was your group meeting in world different, better or worse than the meeting in Blackboard Vista's chat groups that your instructors set up for this course?
At first it was chaotic, just like the chat room, but as we learned how to better control our avatars, experiences smoothed out. Listening and talking were really difficult in the beginning, but this too improved as knowledge of the system improved. In closing, the SL meeting place is better than the vista chat room because of the feeling of talking with someone and seeing them, even if it is an avatar, rather than to just type on a keyboard.
How can virtual worlds like Second Life enhance the teaching and learning experiences for students?
Both teaching and learning can be enhanced in virtual worlds. Educators can collaborate with colleagues around the globe. They can reach out to a broader audience; conduct seminars or classes at the location of the subject matter, just to name a few. Some of the biggest advantages for the student are in the studies of language, society and art. We will elaborate on the arts and social aspects below, but learning a second language and having the ability to visit and speak with people from that particular country is an awesome opportunity.
What are the implications for the arts and society?
Second Life is a playground for the arts and social sciences. From the minute you step “In World” you are in someone’s artistic creation. As you fly from island to island or teleport here or there, those places had to be envisioned and created. This art can also be purchased in the form of land, homes, furniture, clothing and on and on. The point is Second Life is art. As for society it too is everywhere you travel "In World". There may have been one or two secluded places visited during our visit, but for the most part it was populated. How one chooses to interact is solely up to them, however, the opportunity to meet and learn from others is available. It’s not always awe inspiring, just like in the real world, there are freaks and just like in the real world you walk away. In conclusion, the benefits to and for the arts and society are in Second Life it is up to the individuals within, as to what they do with it.
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